Deadline Constrained Task Scheduling with a Sequential Game in Cloud |
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BibTeX: |
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@article{IJIRSTV1I11166, |
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Abstract: |
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Developing and manipulating a virtual environment like Cloud Computing for processing tasks running on different applications in different systems is very much popular now a days. Task Scheduling from number of applications is becoming a complicated issue while dealing with this scenario. In most cases a single objective is calculated to schedule the task to the available sites with respect to the convenience of cloud provider. Cost, processing rate, resource utilization, performance, overhead storage and bandwidth are the most commonly selected objectives for scheduling heterogeneous tasks to the available virtual sites. This scenario generates a condition in which satisfaction of one objective leading to serious performance outflow in another objective. Introducing a scheduling technique considering multiple objectives a new method including a sequential game with number of stages for scheduling heterogeneous tasks running on different applications for the performance enhancement is formulated in this work. Allocation of tasks to available site is processed after computing the minimum cost and execution time requirements, considering storage and bandwidth utilization in sites within the deadline and grouping tasks in to different Bag of Tasks (BoT). |
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Keywords: |
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Deadline, Bag of Task (BoT), Heterogeneous Tasks, Multiple Objectives, Sequential Game, Task Scheduling |
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